SACRED WIRE 28 · CAMPAIGN LOGFORM SW28-CL · REV 0.8.1
CL
Operations log
One row per game · campaign victory at 9 unique Evidence types
Squad
Player
Rival squad
Started
| # | Mission | Role | Result | Evid. | Leads | Subs | Casualties · injuries | Promotions |
| 1 | | A / D | W / L | | | | | |
| 2 | | A / D | W / L | | | | | |
| 3 | | A / D | W / L | | | | | |
| 4 | | A / D | W / L | | | | | |
| 5 | | A / D | W / L | | | | | |
| 6 | | A / D | W / L | | | | | |
| 7 | | A / D | W / L | | | | | |
| 8 | | A / D | W / L | | | | | |
| 9 | | A / D | W / L | | | | | |
| 10 | | A / D | W / L | | | | | |
| 11 | | A / D | W / L | | | | | |
| 12 | | A / D | W / L | | | | | |
| S | The Signal | Disc. / Int. | W / L | | | | | |
| X | The Source | Ext. / Int. | W / L | | | | | |
Procedure · post-game
- Log
Merits.
- Exploration: each surviving model rolls
Wits; sum all dice (table, right).
Out of Action models roll Injury (2d6).
- Check
Merit thresholds; roll Promotion for each one reached.
- Buy and sell at the Trading Post (sell at half price).
- Dismiss models (optional): equipment goes to Lockers.
- Replace dead models for free.
- Move items between models or to Lockers.
- All models restore full
Health.
- Performance Review: models that left the board or fled take d6 damage; models that used
Rage Stim take d4.
Exploration
| Total | Result | Subs |
| 1–5 | Marginal Returns | 0 |
| 6–10 | Standard Haul | +5 |
| 11–15 | Fair Extraction | +10 |
| 16–25 | Acceptable Yield | +15 |
| 26–40 | Above Quota | +20 |
| 41–60 | Surplus Discovery | +25 |
| 61+ | Windfall Dividend | +30 |
Merits
| Source | Merits |
Enemy player model Out of Action (to the model that scored it) | 1 |
Enemy Boss Out of Action | +1 |
| Mission bonus (see the work order) | +1 |