+1 DT Combat. Behavior: faction card.+1 DT Combat. Behavior: faction card.+1 DT Combat. Behavior: faction card.+1 DT Combat. Behavior: faction card.+1 DT Combat. Behavior: faction card.+1 DT Combat. Behavior: faction card.+1 DT Combat.| D6 | No LoS | Has LoS | Engaged |
|---|---|---|---|
| 1-4 | Patrol | Attack | Attack |
| 5 | Patrol | Mob Up | Mob Up |
| 6 | Regroup | Attack | Frenzy |
Roll once per group when its token is drawn. Activate closest to a player model first; all do the same. Remove models that go Out of Action.
Wits vs. Wits 2d8, +1 DT if the Coworker is wounded. Behavior: Coworker card.Cooperate: until end of next round, Interrogate this Coworker at +1 DT.
Hostile: when attacked, mark it. Marked read Attacked; unmarked read Normal.
| Normal | No LoS | LoS | Eng. |
|---|---|---|---|
| 1-4 | Wait | Wait | Wait |
| 5 | Coop. | Coop. | Coop. |
| 6 | Patrol | Patrol | Flee |
| Attacked | No LoS | LoS | Eng. |
|---|---|---|---|
| 1-4 | Patrol | Attack | Attack |
| 5 | Patrol | Cover | Attack |
| 6 | Flee | Flee | Flee |