Print kitHostile cards, overviewPrint on A4 at 100% scale, no margins. Turn off "fit to page".
SACRED WIRE 28 · HOSTILE CARDS · FERAL CREWS+ COWORKERS: DATA CLERK
Hostile · Swarm4+4
Runt
Feral Crews · d6 result 1
HP6
Move4"
Armor0
Combat2d4
Defense2d4
Wits2d4
Zip Gun · d4 PRJ · Ranged
MOB UP: attack at +1 DT Combat. Behavior: faction card.
SW28 · HOSTILEREV 0.8.1
Hostile · Swarm2+2
Bruiser
Feral Crews · d6 result 2
HP8
Move4"
Armor0
Combat2d8
Defense2d6
Wits2d4
Cleaver · d6 BLD · Melee
MOB UP: attack at +1 DT Combat. Behavior: faction card.
SW28 · HOSTILEREV 0.8.1
Hostile · Normal×3
Gunner
Feral Crews · d6 result 3
HP10
Move4"
Armor0
Combat2d6
Defense2d6
Wits2d4
Slug Gun · d6 PRJ · Ranged
MOB UP: attack at +1 DT Combat. Behavior: faction card.
SW28 · HOSTILEREV 0.8.1
Hostile · Normal×2
Torch
Feral Crews · d6 result 4
HP12
Move4"
Armor0
Combat2d6
Defense2d6
Wits2d4
Flame Fist · d6 ENG · Melee
MOB UP: attack at +1 DT Combat. Behavior: faction card.
SW28 · HOSTILEREV 0.8.1
Hostile · Elite×1
Heavy
Feral Crews · d6 result 5
HP12
Move4"
Armor0
Combat2d10
Defense2d6
Wits2d4
Slug Cannon · d8 PRJ · Ranged
MOB UP: attack at +1 DT Combat. Behavior: faction card.
SW28 · HOSTILEREV 0.8.1
Hostile · Elite×1
Boss
Feral Crews · d6 result 6
HP14
Move4"
Armor0
Combat2d10
Defense2d6
Wits2d6
Crush Fist · d10 BLT · Melee
MOB UP: attack at +1 DT Combat. Behavior: faction card.
SW28 · HOSTILEREV 0.8.1
Faction · Hostiled6 behavior
Feral Crews
"Sector's ours. Die somewhere else."
Rule
Mob Up. Attack at +1 DT Combat.
D6No LoSHas LoSEngaged
1-4PatrolAttackAttack
5PatrolMob UpMob Up
6RegroupAttackFrenzy

Roll once per group when its token is drawn. Activate closest to a player model first; all do the same. Remove models that go Out of Action.

SW28 · FACTIONREV 0.8.1
Coworker · Normal×3
Data Clerk
Coworkers · d6 result 4
HP10
Move5"
Armor0
Combat2d4
Defense2d6
Wits2d8
Stun Gun · d4 ENG · Ranged
INTERROGATE: Wits vs. Wits 2d8, +1 DT if the Coworker is wounded. Behavior: Coworker card.
SW28 · COWORKERREV 0.8.1
Faction · Coworkersd6 behavior
Coworkers
"I saw nothing. I heard nothing."

Cooperate: until end of next round, Interrogate this Coworker at +1 DT.

Hostile: when attacked, mark it. Marked read Attacked; unmarked read Normal.

NormalNo LoSLoSEng.
1-4WaitWaitWait
5Coop.Coop.Coop.
6PatrolPatrolFlee
AttackedNo LoSLoSEng.
1-4PatrolAttackAttack
5PatrolCoverAttack
6FleeFleeFlee
SW28 · FACTIONREV 0.8.1