I8.1Coworkers
Resource Allocation, Revenue Operations, Human Capital, Security & Compliance: the department doesn't matter. Every corporation has workers who clock in, keep their heads down, and pray the Authority doesn't notice them. They scatter when violence starts. But they know shortcuts, schedules, and which cables carry what. Temps are temporary. So are witnesses.
"I saw nothing. I heard nothing. My subscription is current."
Standard Deposition Response

| d6 | Name | # | COM | DEF | WIT | HP | MOV | Weapon |
|---|---|---|---|---|---|---|---|---|
| 1 | Shift Drone | 2+2 | 2d4 | 2d4 | 2d10 | 8 | 4" | Tired Fists (Blunt, d4, Melee) |
| 2 | Temp | 2+2 | 2d4 | 2d4 | 2d10 | 8 | 5" | Emergency Flare (Energy, d4, Ranged) |
| 3 | Commuter | 4 | 2d4 | 2d6 | 2d8 | 8 | 7" | Walking Cane (Blunt, d4, Melee) |
| 4 | Data Clerk | 3 | 2d4 | 2d6 | 2d8 | 10 | 5" | Stun Gun (Energy, d4, Ranged) |
| 5 | Middle Manager | 2 | 2d8 | 2d8 | 2d6 | 10 | 5" | Stun Baton (Static, d6, Melee) |
| 6 | Assistant to the Regional Manager | 2 | 2d10 | 2d8 | 2d6 | 8 | 6" | Holdout Pistol (Projectile, d4, Ranged) |
Cooperate: Until the end of the next round, a player who Interrogates this Coworker rolls at +1 DT (this Coworker only).
Hostile: When attacked, mark this Coworker. Roll behavior once for the group (see Activation): marked Coworkers read the roll on the Attacked table, unmarked on the Normal table.
Normal
| d6 | No LoS | Has LoS | Engaged |
|---|---|---|---|
| 1-4 | Wait | Wait | Wait |
| 5 | Cooperate | Cooperate | Cooperate |
| 6 | Patrol | Patrol | Flee |
Attacked
| d6 | No LoS | Has LoS | Engaged |
|---|---|---|---|
| 1-4 | Patrol | Attack | Attack |
| 5 | Patrol | Cover | Attack |
| 6 | Flee | Flee | Flee |