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R3.4Grenades

Grenades are consumables. Any contract type may carry and throw them.

d6 Weapon Effect Cost
1 Smoke 1 damage, leaves smoke column blocking LoS until next round 8
2 Flash 1 damage, target -1 DT next activation 10
3 Gas d6 Toxic damage 10
4 EMP d6 Static damage, -1 DT next activation 12
5 Frag d8 Explosive damage 14
6 Incendiary d6 Energy damage, ignores cover 14