Combat & Actions17 of 37

C4.1Activation

  1. Each player rolls Corporate Blessings (d8 three times)
  2. Add Activation Tokens to a shared bag: one per player model, one per hostile spawn group (see Inhuman Resources), one per Coworker group
  3. Draw a token: that faction activates one model (Hostiles and Coworkers follow their AI table, see Inhuman Resources)
  4. Player model OoA: Discard token immediately. Hostile/Coworker groups: Token stays in bag. Remove a group's token when its last model leaves play.
  5. Each activation: one Move (up to Move") and one Action, in either order. A bonus action is an extra action in the same activation. A model takes at most two actions per activation
  6. Repeat from 3 until the bag is empty: the round ends
  7. Begin a new round: return all tokens to the bag, re-roll Corporate Blessings, and resolve start-of-round effects. Effects that last "until end of round" expire now
Example · A round

Two squads of five models face one Feral Crews group and one Coworker group: 12 tokens in the bag. A Compliance Team token comes out and Ines Okafor activates. She moves up to 4" and attacks, or attacks and then moves. Before the next draw, a Feral Crews Gunner drops Sunita Roche to 0 Health. Sunita is Out of Action, so her token leaves the bag at once. Ten tokens remain.

Once Per Round: Each model activates exactly once per round. Move Again counts as your activation's single action. No effect grants a model a second activation or adds a token for a model that has already activated. An ability that lets a model act again instead grants a bonus action or a DT modifier inside that model's single activation, or moves its single activation earlier.

Next Activation: "Next activation" always means the affected model's own next activation, even if that falls in a later round.

Enemy: A model treats every model of a different faction as an enemy: the two squads, Coworkers and hostiles are all separate factions. Wave Callers and Static Wraiths count as one faction. A Coworker marked Hostile treats every other model as an enemy.