Start here1 of 37

C0.1The Five Booklets

Vol. Booklet Use it to
1 Core Rules Learn the game: lore, squads, combat, casting
2 Requisitions Look up weapons, armor, gear, Powers, Criticals, Fumbles, sample squads
3 Inhuman Resources Run hostiles and Coworkers
4 Campaign Set up a mission, gather Evidence, promote your squad
5 Missions Play the twelve missions, The Signal and The Source

Read Core Rules first. Keep Requisitions open while you build a squad and whenever a roll asks for a table.

If a card or the quick reference disagrees with the rulebook, the rulebook wins. If a mission disagrees with the rulebook, the mission wins for that mission only.