Combat & Actions31 of 37

C4.15Grenades

  • Throw at a point within 6" (action). One use.
  • Roll Combat vs. 2d6. Failure: scatters d6" from throw point (ignores terrain). Fumble on 2d6: lands at your feet.
  • 3" blast hits all models (friend and foe). Roll damage for each.
  • Grenades use the Fumble rule but never the Critical rule. A blast deals no bonus damage and rolls no critical table.
Example · Frag grenade

Dmitri Osei (Gunner, Combat 2d6) throws a Frag grenade (d8 Explosive) at a point 5" away. He rolls 3 and 5: 8. The 2d6 roll is 4 and 6: 10. He fails, so the grenade scatters d6" from the throw point: the d6 shows 4. Every model within 3" of where it lands takes d8 damage, friend or foe.