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Sacred Wire 28
First gameCore Rules
RequisitionsInhuman ResourcesMissionsScenariosQuick reference
CampaignSquad Manager
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U1First gameU2Core Rules

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U3Rule booksU4ScenariosU5Quick ref

Campaign

U6CampaignU7Squad Manager

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REV 0.9.0-BETA

UNAUTHORIZED WIRELESS CONNECTION DETECTED

SIGNAL TRACED · REPORT TO THE CONDUIT AUTHORITY

Form SW28-CR · Missions · web editionSame text as the A5 zine · page refs in the marginSame text as the zine
  • Missions
  • 1. Extractionp. 2
  • 2. Controlp. 3
  • 3. Quadrantsp. 4
  • 4. Seizurep. 5
  • 5. Assassinationp. 6
  • 6. Breakthroughp. 7
  • 7. Triangulationp. 8
  • 8. Sabotagep. 9
  • 9. Heistp. 10
  • 10. Uplinkp. 11
  • 11. Lockdownp. 12
  • 12. Escortp. 13
  • Campaign finale
  • The Signal (5 Evidence)p. 14
  • The Source (8 Evidence)p. 15
  • No matches
In print
Vol. 5
A5 PDF

Same text as the A5 zine. Page numbers refer to the printed booklet.

Change log: every rule change, by release.

  1. Rules
  2. Missions

Missions

Vol. 5 · 14 entries

Look it up. One page per entry, tables first.

Read the whole book on one page
  • M1.11. Extractionp. 2
  • M2.12. Controlp. 3
  • M3.13. Quadrantsp. 4
  • M4.14. Seizurep. 5
  • M5.15. Assassinationp. 6
  • M6.16. Breakthroughp. 7
  • M7.17. Triangulationp. 8
  • M8.18. Sabotagep. 9
  • M9.19. Heistp. 10
  • M10.110. Uplinkp. 11
  • M11.111. Lockdownp. 12
  • M12.112. Escortp. 13

Campaign finale

  • M13.1The Signal (5 Evidence)p. 14
  • M13.2The Source (8 Evidence)p. 15

No matches

REF. SW28-0.9.0-BETA · Free to print and share. CC BY-SA 4.0.Change logFeedback